This is the assignment 3 video.
Additional Features:
- Tanks will avoid each other from being collides
- Find a new path to reach the destination if the tank are blocked and there is another path to the destination
- Find a nearest position to park if its destination has been taken by others or no mode valid path to the destination
Friday, February 27, 2009
Tuesday, February 17, 2009
Shooting Game [CSCI 356 Assignment 2]
Video showing feature that I've created in the Assignment 2.
I created all the 3D models and 2D arts (User Interface, particle images and etc) except the room itself and the sound.
This is an individual project completed in 1 week time.
Sound file are downloaded from http://www.findsounds.com/
I created all the 3D models and 2D arts (User Interface, particle images and etc) except the room itself and the sound.
This is an individual project completed in 1 week time.
Sound file are downloaded from http://www.findsounds.com/
Tuesday, February 3, 2009
Particle Simulation [CSCI 356 Assignment 1]
Video showing feature that I've created in the Assignment 1.
I created all the particle image myself and the oil barrel model.
The sky and terrain are come from the Lite-C itself
I created all the particle image myself and the oil barrel model.
The sky and terrain are come from the Lite-C itself
Intective Online 3D Car Catalogue - DEMO version
3D modelling
Sea Animation
My first 3D game
Below is the first 3D game that I have created using Ogre3D graphics rendering engine. Of course I should have done a lot more better with that powerful engine. But well... anyone have their first time, aren't they ? ^^" (That's a convenient excuses :P)
The main objective of this game is to navigate through the room and find an exit. You will need to put off the fire wall that blocks you along your path.
The main objective of this game is to navigate through the room and find an exit. You will need to put off the fire wall that blocks you along your path.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi394YyMq_PJzJi_jpPjXGmcPu00fF-vSl52mB1THn_uTLg_vsQwtemqF7nMynMS5ImS6YGT0RkBZgPf-DUS858tZmweLEVS4JHym2qpvIeQ452giVk62DFhMa1lF61ogJsyXZDFIblIBEC/s400/magic.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7aOOQmY-VGPQsitbYci06Lg-7LnEe1lcN-syVbo6a0jszywMLt1rSEi-9bjZKrtbjMTEk0MW4uDc2iyJRvF4fSXo68HbvFV1yM2l7gE-dzT7V_LnMCuSjKPc0-C-MOCqPyPSShp2FqYcz/s400/3d.jpg)
Mobile game
This is the mobile game that I've created before.
All the codes and game arts are created myself in 3D max and Photoshop <(^@^)>
Basically in this game, you have to hit the right number on the mobile phone keypad that corresponds to the moles location.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtNEYxB7eq8gloMM2g7OzwN39jJfOkzB2tBOIZW4FSaVsIWSmwAp3-gjdhsMyvDyux75etoKsYreebkveTPDWjmH10dzC4CUpfpnmCNgM35bgaLS1HucG-uck84N8fmBohpLuk_PqQGKqO/s400/moles2.jpg)
Wish I could have been able to port it to my mobile phone though ; )
All the codes and game arts are created myself in 3D max and Photoshop <(^@^)>
Basically in this game, you have to hit the right number on the mobile phone keypad that corresponds to the moles location.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFS3uN5BtrOXoW8NuqKHV0FPPUXLnRoBXwjQifBDE-o83uGX3PQkMu0GCO8e28I_mVa6K1G-PdxuQ2pviWNGncL3wG-3TLNQRb-xy3o-9oeVfjOw7gwTPJPB7pMGeP6bQj0Q3buHQ30LUz/s400/moles3.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEip0xm4l9fZFTf1Wp8zEwvAIGpT32EOyslHhD72_U-MuXY_WFyWVJtG7OtKnU758GzQJ0HApZdFbeXlG-hjZZC7VHOGOzhGhyphenhyphenjEAgqXq9yGs1M8yZX4MhJNbzWra5MQBeDgwE-j6H4oms3Q/s400/moles.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtNEYxB7eq8gloMM2g7OzwN39jJfOkzB2tBOIZW4FSaVsIWSmwAp3-gjdhsMyvDyux75etoKsYreebkveTPDWjmH10dzC4CUpfpnmCNgM35bgaLS1HucG-uck84N8fmBohpLuk_PqQGKqO/s400/moles2.jpg)
Wish I could have been able to port it to my mobile phone though ; )
Protect the Sacred Relic [Flash Game]
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